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Android手势识别的发展
阅读量:5782 次
发布时间:2019-06-18

本文共 36514 字,大约阅读时间需要 121 分钟。

在播放器。与手势识别。所以,看看今天的我们Android手势识别。

首先,我们需要站在巨人的肩膀上。有些人举了个例子和说明。

第一章:

http://www.2cto.com/kf/201110/109480.html

对于触摸屏。其原生的消息无非按下、抬起、移动这几种,我们仅仅须要简单重载onTouch或者设置触摸侦听器setOnTouchListener就可以进行处理。只是。为了提高我们的APP的用户体验,有时候我们须要识别用户的手势,Android给我们提供的手势识别工具GestureDetector就能够帮上大忙了。

基础

GestureDetector的工作原理是。当我们接收到用户触摸消息时。将这个消息交给GestureDetector去加工。我们通过设置侦听器获得GestureDetector处理后的手势。
GestureDetector提供了两个侦听器接口,OnGestureListener处理单击类消息,OnDoubleTapListener处理双击类消息。

OnGestureListener的接口有这几个:
// 单击,触摸屏按下时立马触发 
abstract boolean onDown(MotionEvent e); 
// 抬起,手指离开触摸屏时触发(长按、滚动、滑动时,不会触发这个手势) 
abstract boolean onSingleTapUp(MotionEvent e); 
// 短按,触摸屏按下后片刻后抬起,会触发这个手势,假设迅速抬起则不会 
abstract void onShowPress(MotionEvent e); 
// 长按。触摸屏按下后既不抬起也不移动。过一段时间后触发 
abstract void onLongPress(MotionEvent e); 
// 滚动,触摸屏按下后移动 
abstract boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, float distanceY); 
// 滑动。触摸屏按下后高速移动并抬起,会先触发滚动手势,跟着触发一个滑动手势 
abstract boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY); 
OnDoubleTapListener的接口有这几个:
// 双击,手指在触摸屏上迅速点击第二下时触发 
abstract boolean onDoubleTap(MotionEvent e); 
// 双击的按下跟抬起各触发一次 
abstract boolean onDoubleTapEvent(MotionEvent e); 
// 单击确认,即非常快的按下并抬起,但并不连续点击第二下 
abstract boolean onSingleTapConfirmed(MotionEvent e); 
有时候我们并不须要处理上面全部手势,方便起见,Android提供了另外一个类SimpleOnGestureListener实现了如上接口,我们仅仅须要继承SimpleOnGestureListener然后重载感兴趣的手势就可以。

简单应用

import android.content.Context; import android.view.MotionEvent; import android.view.GestureDetector.SimpleOnGestureListener; import android.widget.Toast;  public class MyGestureListener extends SimpleOnGestureListener {      private Context mContext;          MyGestureListener(Context context) {         mContext = context;     }          @Override     public boolean onDown(MotionEvent e) {         Toast.makeText(mContext, "DOWN " + e.getAction(), Toast.LENGTH_SHORT).show();         return false;     }      @Override     public void onShowPress(MotionEvent e) {         Toast.makeText(mContext, "SHOW " + e.getAction(), Toast.LENGTH_SHORT).show();                }      @Override     public boolean onSingleTapUp(MotionEvent e) {         Toast.makeText(mContext, "SINGLE UP " + e.getAction(), Toast.LENGTH_SHORT).show();         return false;     }      @Override     public boolean onScroll(MotionEvent e1, MotionEvent e2,             float distanceX, float distanceY) {         Toast.makeText(mContext, "SCROLL " + e2.getAction(), Toast.LENGTH_SHORT).show();         return false;     }      @Override     public void onLongPress(MotionEvent e) {         Toast.makeText(mContext, "LONG " + e.getAction(), Toast.LENGTH_SHORT).show();     }      @Override     public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX,             float velocityY) {         Toast.makeText(mContext, "FLING " + e2.getAction(), Toast.LENGTH_SHORT).show();         return false;     }      @Override     public boolean onDoubleTap(MotionEvent e) {         Toast.makeText(mContext, "DOUBLE " + e.getAction(), Toast.LENGTH_SHORT).show();         return false;     }      @Override     public boolean onDoubleTapEvent(MotionEvent e) {         Toast.makeText(mContext, "DOUBLE EVENT " + e.getAction(), Toast.LENGTH_SHORT).show();         return false;     }      @Override     public boolean onSingleTapConfirmed(MotionEvent e) {         Toast.makeText(mContext, "SINGLE CONF " + e.getAction(), Toast.LENGTH_SHORT).show();         return false;     } }
我们能够在Activity里设置手势识别:
import android.app.Activity; import android.os.Bundle; import android.view.GestureDetector; import android.view.MotionEvent;  public class GestureTestActivity extends Activity {     private GestureDetector mGestureDetector;      @Override     public void onCreate(Bundle savedInstanceState) {         super.onCreate(savedInstanceState);         setContentView(R.layout.main);          mGestureDetector = new GestureDetector(this, new MyGestureListener(this));     }      @Override     public boolean onTouchEvent(MotionEvent event) {         return mGestureDetector.onTouchEvent(event);     } }

自定View中使用手势识别

import android.content.Context; import android.util.AttributeSet; import android.view.GestureDetector; import android.view.MotionEvent; import android.view.View;  public class MyView extends View {      private GestureDetector mGestureDetector;      public MyView(Context context, AttributeSet attrs) {         super(context, attrs);          mGestureDetector = new GestureDetector(context, new MyGestureListener(context));          setLongClickable(true);          this.setOnTouchListener(new OnTouchListener() {              public boolean onTouch(View v, MotionEvent event) {                 return mGestureDetector.onTouchEvent(event);             }          });     } }

须要注意的问题:

对于自己定义View。使用手势识别有两处陷阱可能会浪费你的不少时间。

1:View必须设置longClickable为true。否则手势识别无法正确工作,仅仅会返回Down, Show, Long三种手势
2:必须在View的onTouchListener中调用手势识别,而不能像Activity一样重载onTouchEvent。否则相同手势识别无法正确工作
測试结果
以下是各种操作返回的手势序列,数值0表示触摸屏按下,1表示抬起
单击:down 0, single up 1, single conf 0 
短按:down 0, show 0, single up 1 
长按:down 0, show 0, long 0 
双击:down 0, single up 1, double 0, double event 0, down 0, double event 1 
滚动:down 0, (show 0), scrool 2... 
滑动:down 0, (show 0), scrool 2..., fling 1   

手势滑动在播放器中的应用

我们能够通过手势的滑动来调节音量,来控制进度。

package com.kankan.anime.player;import android.app.Activity;import android.support.v4.app.Fragment;import android.view.LayoutInflater;import android.view.MotionEvent;import android.view.View;import android.view.ViewGroup;import com.kankan.anime.R;import com.kankan.anime.player.GestureDetector.SimpleOnGestureListener;import com.kankan.anime.player.local.LocalPlayerActivity;import com.kankan.anime.util.NetworkHelper;import com.kankan.anime.util.UIHelper;import com.kankan.anime.widget.MediaController;import com.kankan.anime.widget.MediaController.MediaPlayerControl;import com.kankan.anime.widget.VideoGestureSeekWidget;import com.kankan.anime.widget.VoiceLightWidget;import com.kankan.logging.Logger;public class GestureDelegator {    private static final Logger LOG = Logger.getLogger(GestureDelegator.class);    private static final double RADIUS_SLOP = Math.PI * 5 / 24;    private static final int GESTURE_NONE = 0;    private static final int GESTURE_VOICE = GESTURE_NONE + 1;    private static final int GESTURE_LIGHT = GESTURE_VOICE + 1;    private static final int GESTURE_PROGRESS = GESTURE_LIGHT + 1;    private static final int MAX_SEEK_TIME = (int) (1.5 * 60);// 屏幕滑动快进,滑动一屏幕是180s    private VoiceLightWidget mVoiceLightWidget;    private VideoGestureSeekWidget mSeekWidget;    private int mCurrentGesture;    private final MediaController mMediaController;    private final GestureDetector mGestureDetector;    private final MediaController.MediaPlayerControl mPlayerController;    private final Activity mContext;    private Fragment mFragment;    private int mDragPos;    private int mCurrentDeltaScroll;    private int mScrolledPixPerVideoSecend;    private int mDeltaAll = 0;    private boolean mNeedResume;    public GestureDelegator(Fragment fragment, MediaController mediaController,            MediaPlayerControl mediaPlayerControl) {        mMediaController = mediaController;        mFragment = fragment;        mContext = fragment.getActivity();        mPlayerController = mediaPlayerControl;        mScrolledPixPerVideoSecend = (int) (UIHelper.getScreenWidth(mContext) * 0.7) / MAX_SEEK_TIME;        mGestureDetector = new GestureDetector(mContext, mGestureListener);        attachVoiceControllerToActivity();    }    private void clearDragPos() {        mDragPos = 0;        mDeltaAll = 0;    }    public boolean onTouchEvent(MotionEvent ev) {        if (mMediaController.isShowing() && (mMediaController.isActionInPannel(ev) && !mMediaController.isLocked())) {            mMediaController.show();            return true;        }        final int action = ev.getAction();        if (action == MotionEvent.ACTION_UP                || action == MotionEvent.ACTION_CANCEL) {            if (mCurrentGesture == GESTURE_PROGRESS) {                if (mNeedResume) {                    mPlayerController.start();                    mNeedResume = !mNeedResume;                }                mPlayerController.seekTo(mDragPos);                clearDragPos();            }            if (mCurrentGesture == GESTURE_NONE) {                if (mMediaController.isLocked()) {                    if (!mMediaController.isShowing()) {                        mMediaController.show();                    } else {                        mMediaController.hide();                    }                } else {                    if (!mMediaController.isShowing()) {                        mMediaController.show();                        mMediaController.showSystemUI();                    } else {                        mMediaController.hide();                        mMediaController.hideSystemUI();                    }                }            }            if (mMediaController.isShowing() && mCurrentGesture != GESTURE_NONE) {                mMediaController.fadeOut(1000);            }            mCurrentGesture = GESTURE_NONE;        }        if (action == MotionEvent.ACTION_MOVE) {            if (mMediaController.isShowing()) {                mMediaController.show();            }        }        if (!mMediaController.isLocked()) {            mGestureDetector.onTouchEvent(ev);        }        return true;    }    private void attachVoiceControllerToActivity() {        ViewGroup outFrame = (ViewGroup) mFragment.getView();        View layer = LayoutInflater.from(mContext).inflate(R.layout.gesture_widget_layer, null);        mVoiceLightWidget = (VoiceLightWidget) layer.findViewById(R.id.voice_controller);        mSeekWidget = (VideoGestureSeekWidget) layer.findViewById(R.id.video_seek_controller);        if (outFrame != null) {            outFrame.addView(layer);        }    }    private SimpleOnGestureListener mGestureListener = new SimpleOnGestureListener() {        public boolean onDoubleTap(MotionEvent e) {            if (mPlayerController.isPlaying()) {                mPlayerController.pause();            } else {                if (mContext instanceof LocalPlayerActivity) {                    mPlayerController.start();                } else {                    NetworkHelper.getInstance().accessNetwork(mContext, new Runnable() {                        @Override                        public void run() {                            mPlayerController.start();                        }                    });                }            }            return true;        };        public boolean onScroll(MotionEvent e1, MotionEvent e2,                float distanceX, float distanceY) {            if (e1 == null || e2 == null) {                return false;            }            float oldX = e1.getX();            final double distance = Math.sqrt(Math.pow(distanceX, 2)                    + Math.pow(distanceY, 2));            int windowWidth = UIHelper.getScreenWidth(mContext);            final double radius = distanceY / distance;            if (Math.abs(radius) > RADIUS_SLOP) {                if (mCurrentGesture != GESTURE_PROGRESS                        && !mSeekWidget.isVisiable()) {                    if (oldX > windowWidth / 2) {// TODO右半屏幕处理声音的逻辑                        mCurrentGesture = GESTURE_VOICE;                        onVoiceChange(distanceY, distance);                    } else {// TODO左半屏幕处理亮度的逻辑                        mCurrentGesture = GESTURE_LIGHT;                        onLightChange(distanceY, distance);                    }                }            } else {// TODO 处理视频进度                if (mCurrentGesture != GESTURE_VOICE                        && mCurrentGesture != GESTURE_LIGHT                        && !mVoiceLightWidget.isVisible()) {                    onVideoTouchSeek(distanceX, distance);                }            }            return super.onScroll(e1, e2, distanceX, distanceY);        }    };    private void onVoiceChange(float delta, double distance) {        mSeekWidget.setVisibility(View.GONE);        mVoiceLightWidget.onVoiceChange(delta, (int) distance);    }    private void onLightChange(float delta, double distance) {        mSeekWidget.setVisibility(View.GONE);        mVoiceLightWidget.onLightChange(delta, (int) distance,                mContext.getWindow());    }    private void onVideoTouchSeek(float distanceX, double distane) {        mVoiceLightWidget.setVisibility(View.GONE);        if (mDragPos == 0 && mCurrentGesture != GESTURE_PROGRESS) {            mDragPos = mPlayerController.getCurrentPosition();        }        if (mPlayerController.isPlaying()) {            mPlayerController.pause();            mNeedResume = true;        }        mCurrentGesture = GESTURE_PROGRESS;        mCurrentDeltaScroll += distanceX;                if (Math.abs(mCurrentDeltaScroll) >= mScrolledPixPerVideoSecend) {            int deltaTime = mCurrentDeltaScroll / mScrolledPixPerVideoSecend;            mDeltaAll += deltaTime;            mDragPos = mDragPos - deltaTime * 1000;            if (mDragPos > mPlayerController.getDuration()) {                mDragPos = mPlayerController.getDuration();            }            if (mDragPos < 0) {                mDragPos = 0;                mDeltaAll = 0;            }            mCurrentDeltaScroll = 0;        }        mSeekWidget.onSeek(mDragPos, mPlayerController.getDuration(), mDeltaAll);    }}
最后我们附上

GestureDetector.java文件

package com.kankan.anime.player;/* * Copyright (C) 2008 The Android Open Source Project *  * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at *  * http://www.apache.org/licenses/LICENSE-2.0 *  * Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on * an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the * specific language governing permissions and limitations under the License. */import android.content.Context;import android.os.Handler;import android.os.Message;import android.view.MotionEvent;import android.view.VelocityTracker;import android.view.View;import android.view.ViewConfiguration;import com.kankan.logging.Logger;/** * Detects various gestures and events using the supplied {@link MotionEvent}s. The {@link OnGestureListener} callback * will notify users when a particular motion event has occurred. This class should only be used with * {@link MotionEvent}s reported via touch (don't use for trackball events). *  * To use this class: * 
    *
  • Create an instance of the {@code GestureDetector} for your {@link View} *
  • In the {@link View#onTouchEvent(MotionEvent)} method ensure you call {@link #onTouchEvent(MotionEvent)}. The * methods defined in your callback will be executed when the events occur. *
*/public class GestureDetector { @SuppressWarnings("unused") private static final Logger LOG = Logger.getLogger(GestureDetector.class); /** * The listener that is used to notify when gestures occur. If you want to listen for all the different gestures * then implement this interface. If you only want to listen for a subset it might be easier to extend * {@link SimpleOnGestureListener}. */ public interface OnGestureListener { /** * Notified when a tap occurs with the down {@link MotionEvent} that triggered it. This will be triggered * immediately for every down event. All other events should be preceded by this. * * @param e * The down motion event. */ boolean onDown(MotionEvent e); /** * The user has performed a down {@link MotionEvent} and not performed a move or up yet. This event is commonly * used to provide visual feedback to the user to let them know that their action has been recognized i.e. * highlight an element. * * @param e * The down motion event */ void onShowPress(MotionEvent e); /** * Notified when a tap occurs with the up {@link MotionEvent} that triggered it. * * @param e * The up motion event that completed the first tap * @return true if the event is consumed, else false */ boolean onSingleTapUp(MotionEvent e); /** * Notified when a scroll occurs with the initial on down {@link MotionEvent} and the current move * {@link MotionEvent}. The distance in x and y is also supplied for convenience. * * @param e1 * The first down motion event that started the scrolling. * @param e2 * The move motion event that triggered the current onScroll. * @param distanceX * The distance along the X axis that has been scrolled since the last call to onScroll. This is NOT * the distance between {@code e1} and {@code e2}. * @param distanceY * The distance along the Y axis that has been scrolled since the last call to onScroll. This is NOT * the distance between {@code e1} and {@code e2}. * @return true if the event is consumed, else false */ boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, float distanceY); /** * Notified when a long press occurs with the initial on down {@link MotionEvent} that trigged it. * * @param e * The initial on down motion event that started the longpress. */ void onLongPress(MotionEvent e); /** * Notified of a fling event when it occurs with the initial on down {@link MotionEvent} and the matching up * {@link MotionEvent}. The calculated velocity is supplied along the x and y axis in pixels per second. * * @param e1 * The first down motion event that started the fling. * @param e2 * The move motion event that triggered the current onFling. * @param velocityX * The velocity of this fling measured in pixels per second along the x axis. * @param velocityY * The velocity of this fling measured in pixels per second along the y axis. * @return true if the event is consumed, else false */ boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY); } /** * The listener that is used to notify when a double-tap or a confirmed single-tap occur. */ public interface OnDoubleTapListener { /** * Notified when a single-tap occurs. *

* Unlike {@link OnGestureListener#onSingleTapUp(MotionEvent)}, this will only be called after the detector is * confident that the user's first tap is not followed by a second tap leading to a double-tap gesture. * * @param e * The down motion event of the single-tap. * @return true if the event is consumed, else false */ boolean onSingleTapConfirmed(MotionEvent e); /** * Notified when a double-tap occurs. * * @param e * The down motion event of the first tap of the double-tap. * @return true if the event is consumed, else false */ boolean onDoubleTap(MotionEvent e); /** * Notified when an event within a double-tap gesture occurs, including the down, move, and up events. * * @param e * The motion event that occurred during the double-tap gesture. * @return true if the event is consumed, else false */ boolean onDoubleTapEvent(MotionEvent e); } /** * A convenience class to extend when you only want to listen for a subset of all the gestures. This implements all * methods in the {@link OnGestureListener} and {@link OnDoubleTapListener} but does nothing and return * {@code false} for all applicable methods. */ public static class SimpleOnGestureListener implements OnGestureListener, OnDoubleTapListener { public boolean onSingleTapUp(MotionEvent e) { return false; } public void onLongPress(MotionEvent e) { } public boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, float distanceY) { return false; } public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) { return false; } public void onShowPress(MotionEvent e) { } public boolean onDown(MotionEvent e) { return false; } public boolean onDoubleTap(MotionEvent e) { return false; } public boolean onDoubleTapEvent(MotionEvent e) { return false; } public boolean onSingleTapConfirmed(MotionEvent e) { return false; } } private int mTouchSlopSquare; private int mDoubleTapTouchSlopSquare; private int mDoubleTapSlopSquare; private int mMinimumFlingVelocity; private int mMaximumFlingVelocity; /** * 解决huawei meit手动隐藏navigationBar导致 doubleTab失效问题 */ private float mDoubleTapSlopSquareFactor = 1.3f; private static final int LONGPRESS_TIMEOUT = ViewConfiguration.getLongPressTimeout(); private static final int TAP_TIMEOUT = ViewConfiguration.getTapTimeout(); private static final int DOUBLE_TAP_TIMEOUT = ViewConfiguration.getDoubleTapTimeout(); // constants for Message.what used by GestureHandler below private static final int SHOW_PRESS = 1; private static final int LONG_PRESS = 2; private static final int TAP = 3; private final Handler mHandler; private final OnGestureListener mListener; private OnDoubleTapListener mDoubleTapListener; private boolean mStillDown; private boolean mInLongPress; private boolean mAlwaysInTapRegion; private boolean mAlwaysInBiggerTapRegion; private MotionEvent mCurrentDownEvent; private MotionEvent mPreviousUpEvent; /** * True when the user is still touching for the second tap (down, move, and up events). Can only be true if there is * a double tap listener attached. */ private boolean mIsDoubleTapping; private float mLastFocusX; private float mLastFocusY; private float mDownFocusX; private float mDownFocusY; private boolean mIsLongpressEnabled; /** * Determines speed during touch scrolling */ private VelocityTracker mVelocityTracker; private class GestureHandler extends Handler { GestureHandler() { super(); } GestureHandler(Handler handler) { super(handler.getLooper()); } @Override public void handleMessage(Message msg) { switch (msg.what) { case SHOW_PRESS: mListener.onShowPress(mCurrentDownEvent); break; case LONG_PRESS: dispatchLongPress(); break; case TAP: // If the user's finger is still down, do not count it as a tap if (mDoubleTapListener != null && !mStillDown) { mDoubleTapListener.onSingleTapConfirmed(mCurrentDownEvent); } break; default: throw new RuntimeException("Unknown message " + msg); // never } } } /** * Creates a GestureDetector with the supplied listener. This variant of the constructor should be used from a * non-UI thread (as it allows specifying the Handler). * * @param listener * the listener invoked for all the callbacks, this must not be null. * @param handler * the handler to use * * @throws NullPointerException * if either {@code listener} or {@code handler} is null. * * @deprecated Use * {@link #GestureDetector(android.content.Context, android.view.GestureDetector.OnGestureListener, android.os.Handler)} * instead. */ @Deprecated public GestureDetector(OnGestureListener listener, Handler handler) { this(null, listener, handler); } /** * Creates a GestureDetector with the supplied listener. You may only use this constructor from a UI thread (this is * the usual situation). * * @see android.os.Handler#Handler() * * @param listener * the listener invoked for all the callbacks, this must not be null. * * @throws NullPointerException * if {@code listener} is null. * * @deprecated Use {@link #GestureDetector(android.content.Context, android.view.GestureDetector.OnGestureListener)} * instead. */ @Deprecated public GestureDetector(OnGestureListener listener) { this(null, listener, null); } /** * Creates a GestureDetector with the supplied listener. You may only use this constructor from a UI thread (this is * the usual situation). * * @see android.os.Handler#Handler() * * @param context * the application's context * @param listener * the listener invoked for all the callbacks, this must not be null. * * @throws NullPointerException * if {@code listener} is null. */ public GestureDetector(Context context, OnGestureListener listener) { this(context, listener, null); } /** * Creates a GestureDetector with the supplied listener. You may only use this constructor from a UI thread (this is * the usual situation). * * @see android.os.Handler#Handler() * * @param context * the application's context * @param listener * the listener invoked for all the callbacks, this must not be null. * @param handler * the handler to use * * @throws NullPointerException * if {@code listener} is null. */ public GestureDetector(Context context, OnGestureListener listener, Handler handler) { if (handler != null) { mHandler = new GestureHandler(handler); } else { mHandler = new GestureHandler(); } mListener = listener; if (listener instanceof OnDoubleTapListener) { setOnDoubleTapListener((OnDoubleTapListener) listener); } init(context); } /** * Creates a GestureDetector with the supplied listener. You may only use this constructor from a UI thread (this is * the usual situation). * * @see android.os.Handler#Handler() * * @param context * the application's context * @param listener * the listener invoked for all the callbacks, this must not be null. * @param handler * the handler to use * * @throws NullPointerException * if {@code listener} is null. */ public GestureDetector(Context context, OnGestureListener listener, Handler handler, boolean unused) { this(context, listener, handler); } private void init(Context context) { if (mListener == null) { throw new NullPointerException("OnGestureListener must not be null"); } mIsLongpressEnabled = true; // Fallback to support pre-donuts releases int touchSlop, doubleTapSlop, doubleTapTouchSlop; final ViewConfiguration configuration = ViewConfiguration.get(context); touchSlop = configuration.getScaledTouchSlop(); // doubleTapTouchSlop = configuration.getScaledDoubleTapTouchSlop(); doubleTapTouchSlop = configuration.getScaledTouchSlop(); doubleTapSlop = configuration.getScaledDoubleTapSlop(); mMinimumFlingVelocity = configuration.getScaledMinimumFlingVelocity(); mMaximumFlingVelocity = configuration.getScaledMaximumFlingVelocity(); mTouchSlopSquare = touchSlop * touchSlop; mDoubleTapTouchSlopSquare = doubleTapTouchSlop * doubleTapTouchSlop; // mDoubleTapSlopSquare = doubleTapSlop * doubleTapSlop; mDoubleTapSlopSquare = (int) (doubleTapSlop * doubleTapSlop * mDoubleTapSlopSquareFactor); } /** * Sets the listener which will be called for double-tap and related gestures. * * @param onDoubleTapListener * the listener invoked for all the callbacks, or null to stop listening for double-tap gestures. */ public void setOnDoubleTapListener(OnDoubleTapListener onDoubleTapListener) { mDoubleTapListener = onDoubleTapListener; } /** * Set whether longpress is enabled, if this is enabled when a user presses and holds down you get a longpress event * and nothing further. If it's disabled the user can press and hold down and then later moved their finger and you * will get scroll events. By default longpress is enabled. * * @param isLongpressEnabled * whether longpress should be enabled. */ public void setIsLongpressEnabled(boolean isLongpressEnabled) { mIsLongpressEnabled = isLongpressEnabled; } /** * @return true if longpress is enabled, else false. */ public boolean isLongpressEnabled() { return mIsLongpressEnabled; } /** * Analyzes the given motion event and if applicable triggers the appropriate callbacks on the * {@link OnGestureListener} supplied. * * @param ev * The current motion event. * @return true if the {@link OnGestureListener} consumed the event, else false. */ public boolean onTouchEvent(MotionEvent ev) { final int action = ev.getAction(); if (mVelocityTracker == null) { mVelocityTracker = VelocityTracker.obtain(); } mVelocityTracker.addMovement(ev); final boolean pointerUp = (action & MotionEvent.ACTION_MASK) == MotionEvent.ACTION_POINTER_UP; final int skipIndex = pointerUp ? ev.getActionIndex() : -1; // Determine focal point float sumX = 0, sumY = 0; final int count = ev.getPointerCount(); for (int i = 0; i < count; i++) { if (skipIndex == i) continue; sumX += ev.getX(i); sumY += ev.getY(i); } final int div = pointerUp ?

count - 1 : count; final float focusX = sumX / div; final float focusY = sumY / div; boolean handled = false; switch (action & MotionEvent.ACTION_MASK) { case MotionEvent.ACTION_POINTER_DOWN: mDownFocusX = mLastFocusX = focusX; mDownFocusY = mLastFocusY = focusY; // Cancel long press and taps cancelTaps(); break; case MotionEvent.ACTION_POINTER_UP: mDownFocusX = mLastFocusX = focusX; mDownFocusY = mLastFocusY = focusY; // Check the dot product of current velocities. // If the pointer that left was opposing another velocity vector, clear. mVelocityTracker.computeCurrentVelocity(1000, mMaximumFlingVelocity); final int upIndex = ev.getActionIndex(); final int id1 = ev.getPointerId(upIndex); final float x1 = mVelocityTracker.getXVelocity(id1); final float y1 = mVelocityTracker.getYVelocity(id1); for (int i = 0; i < count; i++) { if (i == upIndex) continue; final int id2 = ev.getPointerId(i); final float x = x1 * mVelocityTracker.getXVelocity(id2); final float y = y1 * mVelocityTracker.getYVelocity(id2); final float dot = x + y; if (dot < 0) { mVelocityTracker.clear(); break; } } break; case MotionEvent.ACTION_DOWN: if (mDoubleTapListener != null) { boolean hadTapMessage = mHandler.hasMessages(TAP); if (hadTapMessage) mHandler.removeMessages(TAP); if ((mCurrentDownEvent != null) && (mPreviousUpEvent != null) && hadTapMessage && isConsideredDoubleTap(mCurrentDownEvent, mPreviousUpEvent, ev)) { // This is a second tap mIsDoubleTapping = true; // Give a callback with the first tap of the double-tap handled |= mDoubleTapListener.onDoubleTap(mCurrentDownEvent); // Give a callback with down event of the double-tap handled |= mDoubleTapListener.onDoubleTapEvent(ev); } else { // This is a first tap mHandler.sendEmptyMessageDelayed(TAP, DOUBLE_TAP_TIMEOUT); } } mDownFocusX = mLastFocusX = focusX; mDownFocusY = mLastFocusY = focusY; if (mCurrentDownEvent != null) { mCurrentDownEvent.recycle(); } mCurrentDownEvent = MotionEvent.obtain(ev); mAlwaysInTapRegion = true; mAlwaysInBiggerTapRegion = true; mStillDown = true; mInLongPress = false; if (mIsLongpressEnabled) { mHandler.removeMessages(LONG_PRESS); mHandler.sendEmptyMessageAtTime(LONG_PRESS, mCurrentDownEvent.getDownTime() + TAP_TIMEOUT + LONGPRESS_TIMEOUT); } mHandler.sendEmptyMessageAtTime(SHOW_PRESS, mCurrentDownEvent.getDownTime() + TAP_TIMEOUT); handled |= mListener.onDown(ev); break; case MotionEvent.ACTION_MOVE: if (mInLongPress) { break; } final float scrollX = mLastFocusX - focusX; final float scrollY = mLastFocusY - focusY; if (mIsDoubleTapping) { // Give the move events of the double-tap handled |= mDoubleTapListener.onDoubleTapEvent(ev); } else if (mAlwaysInTapRegion) { final int deltaX = (int) (focusX - mDownFocusX); final int deltaY = (int) (focusY - mDownFocusY); int distance = (deltaX * deltaX) + (deltaY * deltaY); if (distance > mTouchSlopSquare) { handled = mListener.onScroll(mCurrentDownEvent, ev, scrollX, scrollY); mLastFocusX = focusX; mLastFocusY = focusY; mAlwaysInTapRegion = false; mHandler.removeMessages(TAP); mHandler.removeMessages(SHOW_PRESS); mHandler.removeMessages(LONG_PRESS); } if (distance > mDoubleTapTouchSlopSquare) { mAlwaysInBiggerTapRegion = false; } } else if ((Math.abs(scrollX) >= 1) || (Math.abs(scrollY) >= 1)) { handled = mListener.onScroll(mCurrentDownEvent, ev, scrollX, scrollY); mLastFocusX = focusX; mLastFocusY = focusY; } break; case MotionEvent.ACTION_UP: mStillDown = false; MotionEvent currentUpEvent = MotionEvent.obtain(ev); if (mIsDoubleTapping) { // Finally, give the up event of the double-tap handled |= mDoubleTapListener.onDoubleTapEvent(ev); } else if (mInLongPress) { mHandler.removeMessages(TAP); mInLongPress = false; } else if (mAlwaysInTapRegion) { handled = mListener.onSingleTapUp(ev); } else { // A fling must travel the minimum tap distance final VelocityTracker velocityTracker = mVelocityTracker; final int pointerId = ev.getPointerId(0); velocityTracker.computeCurrentVelocity(1000, mMaximumFlingVelocity); final float velocityY = velocityTracker.getYVelocity(pointerId); final float velocityX = velocityTracker.getXVelocity(pointerId); if ((Math.abs(velocityY) > mMinimumFlingVelocity) || (Math.abs(velocityX) > mMinimumFlingVelocity)) { handled = mListener.onFling(mCurrentDownEvent, ev, velocityX, velocityY); } } if (mPreviousUpEvent != null) { mPreviousUpEvent.recycle(); } // Hold the event we obtained above - listeners may have changed the original. mPreviousUpEvent = currentUpEvent; if (mVelocityTracker != null) { // This may have been cleared when we called out to the // application above. mVelocityTracker.recycle(); mVelocityTracker = null; } mIsDoubleTapping = false; mHandler.removeMessages(SHOW_PRESS); mHandler.removeMessages(LONG_PRESS); break; case MotionEvent.ACTION_CANCEL: cancel(); break; } return handled; } private void cancel() { mHandler.removeMessages(SHOW_PRESS); mHandler.removeMessages(LONG_PRESS); mHandler.removeMessages(TAP); mVelocityTracker.recycle(); mVelocityTracker = null; mIsDoubleTapping = false; mStillDown = false; mAlwaysInTapRegion = false; mAlwaysInBiggerTapRegion = false; if (mInLongPress) { mInLongPress = false; } } private void cancelTaps() { mHandler.removeMessages(SHOW_PRESS); mHandler.removeMessages(LONG_PRESS); mHandler.removeMessages(TAP); mIsDoubleTapping = false; mAlwaysInTapRegion = false; mAlwaysInBiggerTapRegion = false; if (mInLongPress) { mInLongPress = false; } } private boolean isConsideredDoubleTap(MotionEvent firstDown, MotionEvent firstUp, MotionEvent secondDown) { if (!mAlwaysInBiggerTapRegion) { return false; } if (secondDown.getEventTime() - firstUp.getEventTime() > DOUBLE_TAP_TIMEOUT) { return false; } int deltaX = (int) firstDown.getX() - (int) secondDown.getX(); int deltaY = (int) firstDown.getY() - (int) secondDown.getY(); return (deltaX * deltaX + deltaY * deltaY < mDoubleTapSlopSquare); } private void dispatchLongPress() { mHandler.removeMessages(TAP); mInLongPress = true; mListener.onLongPress(mCurrentDownEvent); } }

好。Android的手势识别就到这里。谢谢。

版权声明:本文博客原创文章,博客,未经同意,不得转载。

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